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Empty Nester
I was the Visual Design Lead and a 2D Artist & UI Designer for Empty Nester, a 2.5D foraging adventure game set in a forest in autumn.
Quincy has accrued a debt to Don Raccoon, and must find a way to pay it off. In exchange for acorns, he assists the forest critters in preparation for the oncoming winter by allowing them residence in his tree, and helping them furnish each room to their liking. Whether it's foraging for a pencil for the bookworm owl Oddric, or buttons for the seamstress squirrel Hazel, Quincy must hurry if it's all to be done before Winter arrives.
This game was completed in three weeks for Comfy Jam: Autumn and ranked 5th in visuals out of nearly 100 entries.
Character Animations

Concept Art, cutscene illustrations, asset artwork, and promotional art

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